Puzzle · 1979
Magnet Maze
Steer with an invisible pull
Steer with a pull you cannot see.
Guide iron filings and a bearing through fields that push as often as they pull.
About Magnet Maze
Fields push as often as they pull, so the bearing rarely goes exactly where you aim it. Working out which field you are inside is most of the puzzle; the steering is the easy half.
How to play Magnet Maze
Roll the bearing through each chamber and reach the north pole, collecting the gems on the way.
Controls
- · Tilt your phone to steer the bearing (allow motion access when asked).
- · Drag on the screen to tilt instead if motion is unavailable.
- · Tap Re-level to recentre the tilt.
Rules & scoring
- · Reaching the goal clears the chamber and moves you on.
- · Dropping into a hole costs one bearing — lose them all and the run ends.
- · Gems add bonus points, and your clear time is recorded.
Tips
- · The floor here is slippery — tilt gently and brake early.
Retro inspiration
Magnetic pocket games — filings, wands and hidden fields — were the clever end of the seventies toy shelf.
An original game made by The Pocket Arcade Club. Not affiliated with, endorsed by or connected to any historic toy manufacturer.
What you get
- · Installs to your home screen — no app store needed
- · Plays offline once installed
- · Original chiptune music and mechanical sound effects
- · Tilt and touch controls, one hand friendly
- · Zero adverts, zero tracking, zero in-app nonsense
- · Free updates and new chambers forever
Want the lot?
Club membership unlocks every game in the cabinet for £2.99 a month or £24.99 a year — including everything we release next. See pricing
Magnet Maze high scores
Reading the scoreboard…
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